- The following articles contain the tag:
- video games
6 results on Discovery
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Consumers spend less time and money on ‘freemium’ video gamesMake players pay before they play. Offering games as a 'freemium' only undercuts commercial potential of a game. research by Joost Rietveld.
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High-status leaders’ projects can be hit-or-missHigh status project leaders easily gather supporters, but results often are hit-or-miss. Research by Balazs Szatmari.
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BLOG: Why we can’t assess Super Mario Run’s performance only by its revenuesMobile games like Super Mario Run can affect Nintendo’s long-term success in the console industry. Blog by Joost Rietveld.
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Beautiful and engrossing games lead to more learningGive educational games an engaging story and make them look good - players will learn more from them. Research by Andreas Alexiou.
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BLOG: Why are so many game developers struggling to generate revenue?Smaller game developers edged out by the biggest. Digital distribution is part of the problem, says RSM's Joost Rietveld.
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